Chi ci va?
San Francisco, California, USA
Londra, Regno Unito
A game jam is in some ways very similar to a musical jam session. Talents meet, interact, exchange knowledge and enthusiasm, and following an inspiration impromptu, in a short period of time (usually 48 hours) , they produce something: a surprising game mechanics, an innovative prototyp , a concept inspired by a video game completely playable.
This short speech (around an hour) will help you to undestand the mechanisms underlying a process that stems from a seemingly impossible challenge, to describe the atmosphere of sparkling creativity and hard work that you breathe during a game jam, to tell what happened in previous editions of GameJam and hopefully what will happen in the next, to bestow practical advice on what to do and what not to do during a game jam, and perhaps to instill the desire to prove himself to those who have not ever attended.
SPEAKER: Marco Mazzaglia was born in Turin in 1974. At the age of 3 he had the first “contact” with computer and video games. Several years later he earned his degree in Computer Science at “Università degli Studi di Torino”, writing a graduation thesis about DyLog, a metalanguage of Prolog for the Artificial Intelligence. In 1996 with other 23 people he founded a Social Co-operative, “La Bussola”, in order to deliver services related to web technologies and to teach the use of the Internet to no lucrative organizations. In his first job he worked on web architectures and localization based services for the Ministry of the Interior and the Italian State Police. By January 2008 he works as IT Manager and Video Game Evangelist for Milestone; in this context, he takes care of the design and management of development systems and he works on the online game architectures.
CSP is a reasearch organization in Turin partner of JamToday. Together with the support of project partners in Europe and in Italy and with he support of other local actors and sponsors is organizing the first game jam for serious game in Italy. Game Jams have been organised for several years around the world and are a powerful instrument to stimulate innovation in the creation, development and deployment of educational games. They offer the possibility to develop an idea into a potentially innovative solution around specific themes while at the same time offering the opportunity to explore the process of development (e.g. programming, iterative design, narrative exploration or artistic expression).
This event is created as a preparatory event for the Turin Jam Today.
Quando e dove
The playground for newmedia entrepreneurs, by I3P the Innovative Enterprise Incubator of the Politecnico di Torino.
We provide business consultance, networking events and a coworking space for startup people in Piemonte, Italy.