/dev/games/2025
Italian Conference on Game Development
Data e ora
Località
Via Vito Volterra, 60
60 Via Vito Volterra Conference Room, Roma Tre University, DICITA Department of Engineering 00146 Rome ItalyPolitica di rimborso
Programma
10 Tips for Building your Game Career
Luke Savage (Epic Games)
Generative LLM Agents that run on-device in real time
Piero Molino (Studio Atelico)
Don't Forget, NPCs Need Love Too
Tommy Thompson (AI and Games)
Culture first: how strong teams lead to better games
Stefano Cozzi (Freelance)
Garbage Collection in Unreal Engine
Andrea Barillari (Warner-Brothers)
A very simple Entity-Component System implementation in C++
Davide Amato (Tiny Bull Studios)
Boost your indie production by boosting your indie structure
Tommaso Bonanni (Caracal Games)
Breaking the Mold: Career Shifts in the Games Industry
Eleonora Lucheroni (Ubisoft)
Michele D'Antimi
Fabrizio Marocchino (Ubisoft)
Serious Games to promote Cultural Heritage. The case study of CREAMARE
Marco Cozza (3D Research srl)
Demystifying Vulkan Ray Tracing
Gabriel Sassone (The Multiplayer Group)
State of the art: the game developer perspective
Carlo Ivo Alimo Bianchi (Storm in a Teacup)
Building the Ultimate Display: current challenges in Immersive Technologies
Luca Surace (USI Lugano)
Enemies With Purpose: Designing challenges that engage players
Diego Ricchiuti (Caracal Games)
Lessons from 14 Years of Developing nCine, an Open-Source 2D Game Framework
Angelo Theodorou (Freelance)
Informazioni sull'evento
- L'evento dura 1 giorno 3 ore
/dev/games
The new edition of /dev/games, the Italian Conference on Game Development, is finally here!
Come join us in discovering the world of game development—whether you’re a student or a professional, you’re at home here!
The full program is still to be announced, but you’ll find talks across two days dedicated to the profession!
What is included
The event price for the whole 2-days event is inclusive of
- Coffee breaks
- Lunch
- Gadgets
- Talks recordings
Domande frequenti
Of course there are! Building a community of game development professionals starts with students of all levels—get in touch with us via email for more information!
We know the price might seem a little on the high side: our mission is to be as accessible and as open as possible for the funding we receive! With your ticket we will pay essentially for the location, coffee breaks, the lunch, and all corollary items you'll receive in a professional conference.
Absolutely not! The conference is for anyone who wants to start a journey toward working in game development.
Absolutely! The conference is a cornerstone in the world of video game development, covering every aspect: art, business, design, and programming!
No, we support an in-person event as well as an online presence! If you cannot attend, you can be with us in streaming!
Yes! All attendees with a streaming ticket (or in-presence) will have early access to the conference recordings.
Yes and no! We promote professionalism in the videogame industry, and if you want a career in gamedev... well, English is a requisite! We also have international speakers, because game development embraces people of all origins and professional paths!